PlayStation Store Global Update (US, HK JP) June 24, 2014
Added: 25.06.2014 1:13 | 5 views | 0 comments
Each week Sony brings PlayStation 4, PlayStation 3, PlayStation Vita and PlayStation Portable owners new content, add-ons, games and more. PlayStation LifeStyle catalogs the PlayStation Store updates for the major regions across the globe. Check back every Tuesday and Wednesday to keep up to date with each week's PlayStation Store Update.
From:
n4g.com
| PDP PlayStation Vita Slim Trigger Grip Review - Comfortability Meets Affordability | Short Pause
Added: 24.06.2014 15:13 | 4 views | 0 comments
Our review of the PDP PlayStation Vita Slim Trigger Grip. Comfort meets affordability. If you own a PlayStation Vita, you need this grip!
From:
n4g.com
| PlayStation Vita Pets Review - punkandlizard
Added: 22.06.2014 0:13 | 6 views | 0 comments
Blondlizard from PL writes:"Super cute and super cuddly, each little bundle of fluff could have even made Chairman Mao go weak at the knees."
From:
n4g.com
| Borderlands 2 Vita Update Out Today, Improved Stability and Control
Added: 21.06.2014 1:14 | 8 views | 0 comments
We were promised an update this week and they delivered - patch v1.04 will be available for Borderlands 2 on PlayStation Vita today (in both North America and Europe).
From:
n4g.com
| Unity for PlayStation Mobile Launched
Added: 20.06.2014 17:27 | 3 views | 0 comments
Unity for PSM allows a broader range of developers to create dedicated content for PlayStation Vita
From:
www.gamershell.com
| Corpse Party: Blood Drive Plays Like The Original Corpse Party With 3D Models
Added: 20.06.2014 17:13 | 4 views | 0 comments
While Corpse Party: Book of Shadows continued 5pbs Corpse Party saga, the gameplay was more like 5pbs visual novels than the first game. Corpse Party: Blood Drive for PlayStation Vita brings the series back to the original Corpse Party gameplay.
Tags: PlayStation, Vita, With, Live, Bolt, While, PlayStation Vita, Party, Bloom, Shadows, Plane
From:
n4g.com
| Taking Clothes Off in Akiba's Trip: Undead Undressed
Added: 20.06.2014 17:00 | 2 views | 0 comments
Akihabara is a district in the city of Tokyo, Japan. Nicknamed by locals as Akiba, the area is renowned for its collection of stores and arcades featuring an assortment of video games, anime, manga, and electronic wares. Because of this, it has become strongly associated with the otaku subculture. Set in present-day Akihabara, Pretty outfit, but is it practical? Still, what surprised me the most was the touch of self-awareness the game alluded to. Akihabara is a bastion of consumerism, and the game's protagonist Nanashi was thrown into his predicament as a result of his obsession for collecting figurines. The promise of new collectibles was the catalyst which set off the initial chain of events, with even the antagonist commenting and taking advantage of this weakness for material goods. This social commentary on consumer culture is interesting given the game's setting, and I am curious to see if it is explored further. Akiba's Trip: Undead amp; Undressed was initially unappealing because of its seemingly shallow subject matter, but the game's battle and item system set to the backdrop of a faithful recreation of one of my favourite areas in the world piqued my interest. I'm looking forward to picking this one up for the PlayStation Vita or PlayStation 3 when it makes its debut in the Western market later this year.
From:
www.gamespot.com
| Taking Clothes Off in Akiba's Trip: Undead Undressed
Added: 20.06.2014 17:00 | 1 views | 0 comments
Akihabara is a district in the city of Tokyo, Japan. Nicknamed by locals as Akiba, the area is renowned for its collection of stores and arcades featuring an assortment of video games, anime, manga, and electronic wares. Because of this, it has become strongly associated with the otaku subculture. Set in present-day Akihabara, Pretty outfit, but is it practical? Still, what surprised me the most was the touch of self-awareness the game alluded to. Akihabara is a bastion of consumerism, and the game's protagonist Nanashi was thrown into his predicament as a result of his obsession for collecting figurines. The promise of new collectibles was the catalyst which set off the initial chain of events, with even the antagonist commenting and taking advantage of this weakness for material goods. This social commentary on consumer culture is interesting given the game's setting, and I am curious to see if it is explored further. Akiba's Trip: Undead amp; Undressed was initially unappealing because of its seemingly shallow subject matter, but the game's battle and item system set to the backdrop of a faithful recreation of one of my favourite areas in the world piqued my interest. I'm looking forward to picking this one up for the PlayStation Vita or PlayStation 3 when it makes its debut in the Western market later this year.
From:
www.gamespot.com
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